If you flip at all, be quick about getting back in the hog. Continue onward, making a right at the split path, until you emerge on a ledge overlooking an expansive field. You can keep the trigger depressed as long as you like, but the longer you hold it down, the more energy you'll drain from the battery reserves. The rarer form is the sniper. .
It takes those fancy Halo 3 videos you make in the game and converts them into video files that will play on any computer, without having to use Halo 3 as a render factory. Covenant forces, led by the High Prophet of Truth, are sent to Earth in search of information that reveal to them the location of the Ark a device capable of firing every Halo ring in the galaxy. Once you've cleared the area, follow the engineer into an adjacent room, where he'll unlock a door, allowing you to continue onward. Quite often, you can slip by these guys without incident, either by taking a route that bypasses them completely, or simply running through the area before they see you. And now for another cut scene. Try using the objects near the entrance for cover as you target the Brutes. Once they're down, use the truck for cover to target any remaining grunts, then hug the nearby wall as you turn the cover to target the enemies beyond--this allows you to easily backup for cover.
The needler is a bit more useful in singleplayer than in multiplayer, since your enemies will be more likely to stand still and let you shoot them, while in multiplayer you will probably only want to use this in close-range combat against enemies that have nowhere to hide, which is a situation that won't occur very often. I best demonstrate this on The Ark 2. It features metrics from both and , namely, the return of the pistol and the assault rifle. By now you've realized that John-117 is an expert in all manners of combat, weapons and vehicles. Return to the tank and take 'em all down with a few shells. Headshots are important for most weapons, but with the sniper rifle, you really want to learn how to nab them, especially at long range. It's great when used against unshielded enemies and can be useful for pounding the rear sides of Hunters when they turn around.
Once you've gotten your bearings take a look around, on the ground you'll mind all manner of weapons to choose from. When you run out of ammo, grab the second Rifle. In multiplayer, you can fire on vehicles that are stationary without too many problems perhaps from a distance when you see an enemy about to enter them , or simply use the rocket launcher as an antipersonnel weapon. Escort and Protect Dare's Vehicle You heard the man, hop into the Warthog! Should you run out of sniper ammo, there's still a cache of weapons in the aforementioned passageway on ground-level more than capable of clearing out enemies. Go ahead and exit it briefly and step toward Dutch, which will trigger a wave of enemies who'll storm through the nearby door. Usually they'll start firing at you as soon as they're alerted to your presence. Which method you use is up to you.
These foot soldiers for the Covenant are poorly armored and usually poorly armed, packing plasma pistols, needlers, and plasma grenades. Since you've taken damage from your fall, your first task is to find a Medical Kiosk, and there just so happens to be one across the street, on the right. You'll also find a pair of health packs to the left. Last, but far from least, I'd like to thank Bungie, their talented staff, and their extraordinary game. Early Pro members who have let their subscriptions go can be part of it, though, if they choose to re-up their service.
We suggest the former, but if you want to stick around and take them on, you're on your own. Fight your way through the Combat Forms on the hill and enter the door into another room. We realize it's a large burden to place on you lowly soldiers, but it's all we've got. Target any remaining grunts first, then take the Brute on like the one before, using the pillar for protection from his explosives. Remain inside the doorway for cover as you target the enemies just outside.
Otherwise, it will become easy to lose track. Outside, turn right to spot a trio of enemies including a Brute. If you can fire off a clip at most Brutes, they'll die right quick. As soon as it unleashes its load, aim for the two Hunters first, then pick off as many of the remaining enemies as you can before turning right to tackle some more baddies in-bound from that direction. Arbiter will deal with them, and pick up the plasma rifles they were using.
Unlike in Halo 2, you can only fire the main cannons here; the turret can only be fired by a second passenger who rides in your vehicle. Afterward or if you didn't grab the Beam Rifle , follow the left pathway not the street itself! Again, they won't try to dodge, and their armor will be instantly decimated. Chopper The Chopper is a one-seater motorcycle…and it's awesome. Shoot them before they get close, or they'll blow you to pieces. In addition, a machine gun turret located behind the ship can come in handy too, or you may also want to consider using your Fuel Rod Cannon. More commonly, however, Jackals will appear with power shields in front of them and will fire on you from a narrow slit on the side, usually using a plasma pistol for the task. Brute Spiker Dual Wield in Multiplayer The Brute spiker is something of a baby version of the Brute shot, at least in appearance; it has the same curved blade on the underside.